Flash 5 : Advanced

Overview:    In this course, you will use Flash to create dynamic applications that range from e-commerce shopping carts to online forms.

Performance-based objectives
Lesson objectives help students become comfortable with the course, and also provide a means to evaluate learning. Upon successful completion of this course, students will be able to:

Course Outline

Lesson 1: An Animation Review and an Introduction toSymbols and Instances
       Animation Overview
       Understanding Symbols and Instances
       Editing Symbols and Instances
       Creating a Shared Symbol Library
       Creating Buttons

Lesson 2: Interactivity in Flash
       Introduction to Interactivity
       Adding Actions
       Web-native Printing with Flash

Lesson 3: Working with Sound
       Adding Sounds to a Flash Movie
       Triggering Sounds
       Importing and Editing Sounds
       Sound Optimization

Lesson 4: Advanced Interactivity
       Forms
       Variables and Expressions

Lesson 5: Object Properties
       Dynamically Setting Properties
       Evaluating the Position of an Object

Lesson 6: Navigating, Testing, and Publishing a FlashMovie
       Using the Movie Explorer
       Evaluating Download Performance
       Importing, Exporting, and Publishing Movies