Flash 5 : Advanced
Overview: In this course, you will use Flash to create dynamic applications that range from e-commerce shopping carts to online forms.
Performance-based objectives
Lesson objectives help students become comfortable with the course, and also
provide a means to evaluate learning. Upon successful completion of this course,
students will be able to:
Course Outline
Lesson 1: An Animation Review and an Introduction
toSymbols and Instances
Animation Overview
Understanding Symbols and Instances
Editing Symbols and Instances
Creating a Shared Symbol Library
Creating Buttons
Lesson 2: Interactivity in Flash
Introduction to Interactivity
Adding Actions
Web-native Printing with Flash
Lesson 3: Working with Sound
Adding Sounds to a Flash Movie
Triggering Sounds
Importing and Editing Sounds
Sound Optimization
Lesson 4: Advanced Interactivity
Forms
Variables and Expressions
Lesson 5: Object Properties
Dynamically Setting Properties
Evaluating the Position of an Object
Lesson 6: Navigating, Testing, and
Publishing a FlashMovie
Using the Movie Explorer
Evaluating Download Performance
Importing, Exporting, and Publishing
Movies