Flash 5: Introduction
Overview: In this course, you will
gain experience with Flash tools and methods for working in Flash.You will build
on this knowledge by using Flash to create animations that you can publish on
the Web or as stand-alone files.
Performance-based
objectives
Lesson objectives help students become comfortable with the course, and also
provide a means to evaluate learning. Upon successful completion of this course,
students will be able to:
· View a Flash movie and modify the appearance of the Stage.
· Draw, paint, and create custom colors and line styles using Flash tools.
· Manipulate objects, experiment with shape interaction, and import artwork.
· Build layers and use them to create effects.
· Add text, and manipulate its behavior and appearance.
· Create frame-by-frame, shape tweened, and motion tweened animation.
· Publish a Flash movie.
Course Outline
Lesson 1: The Flash Environment
What is Flash?
Vector Vs. Raster Graphics
The Flash Work Environment
Lesson 2: Drawing and Painting
Basic Drawing and Painting Tools
Working with Strokes and Fills
Creating Custom Colors, Gradients,
and LineStyles
Lesson 3: Working with Objects
Manipulating Objects
Object Interaction
Transforming and Grouping Objects
Importing Artwork
Lesson 4: Working with Multiple Layers
Creating and Managing Multiple Layers
Mask Layers
Aligning Objects
Lesson 5: Working with Text
Text Blocks
Converting Text into Shapes
Lesson 6: Creating Animation
Frame-By-Frame Animation
Shape Tweened Animation
Motion Tweened Animation
Guide Layers
Lesson 7: Publishing Your Flash Movie
Selecting your Publishing Settings
Previewing and Publishing Files